A roaster needed names, a voice and a bag.
Volta Coffee
- Creative DirectionV.
- Brand Voice & NamingMichelle R.
- Packaging DesignMarvin H.
- Launch ContentAva J.
One brief, one creative director, and a team built for the job. This is what happens between getting in touch and getting the work.
You send one form and it reaches V. directly. A first conversation follows within a few days — about the problem, not the deliverables. Often the most useful thing to come out of it is a different brief from the one that went in.
V. chooses the people: usually three to five, from a network of twenty, picked for this project and no other. You get a short proposal naming each of them, what they're there to do, the schedule and the cost. Nobody is added to fill a gap in someone's calendar.
Before anything is designed, the team agrees the single idea the work will hang on, and you agree it too. It is usually one sentence. Everything afterwards is tested against it, which is what stops a project with five specialists becoming five projects.
The specialists make the work; V. directs it. You have one point of contact for creative decisions and one for schedule and budget, and reviews happen at agreed points rather than continuously. You will always know what you are looking at and what you're being asked to decide.
Final files, guidelines your own team can actually use, and a handover with the people who made them. Several of our projects were built to be run without us afterwards — that is a feature, not a lost retainer.
The team follows the problem. These three projects share a creative director and not one collaborator.
A roaster needed names, a voice and a bag.
A museum needed its collection online, and a table in the gallery.
A production house needed a mark, and a way for it to move.
Not through the collective, and that is deliberate. Every engagement runs through V., because what you are buying is a team chosen and directed as one — not a list of freelancers. It is also why the profiles on this site carry no contact details.
Tell us. Sometimes a project really is just a website or just a film, and the team is two people. More often the brief turns out to need something it didn't mention — a name before the logo, a strategy before the campaign — and we will say so before you commit to anything.
V., for the creative work, from the first conversation to the last. Influence Design Studio for contracts, schedules and invoices. You will meet the specialists on your project, and work with them directly at the points where that's useful.
Per project, quoted after the first conversation, once the team is known. There are no packages and no day-rate menu. The budget range on the inquiry form isn't a commitment — it tells us what kind of answer is realistic.
It depends on the brief. An identity is typically a few months; a launch film or a website of any size is similar; a campaign can be faster. The proposal gives a schedule with dates, and Influence Design Studio holds everyone to it, including us.
You do, on final payment — one agreement with Influence Design Studio covers everyone who worked on the project, so there are no separate licences to chase. Anything licensed from a third party, such as a typeface or music, is set out in the proposal.
Yes, and often. The team is built around what you already have: if you have developers, we won't bring one.